Check out the recent IGN Tech Fetish podcast who talk about the SOCOM community for a bit around the 27min mark.
Like I have always said and will continue to say as long as its true, is that the community on SOCOM IS and has always been the best community in any shooter out there on the market.
Not only are we a lot nicer as a whole, but strangers work together, and I mean all the time in every game I play. People that have never played together before will communicate and work together as a team. It's why it's always been so easy to make friends on the SOCOM games and always a great shooter to introduce new people to.
Have you had the same positive experience with the community so far in Confrontation as I have?
Saturday, October 25, 2008
Wednesday, October 22, 2008
Confrontation & Reviews
In case you missed them:
IGN's non-review
1up.com 'current' review
GameSpot's review
What are your thoughts? Fair/unfair?
Personally, as much as I love Confrontation I think those reviews and IGN's stance on the whole thing are completely fair. How exactly are you going to stay current and review a game when it's marred with technical issues that need to be patched?
These places need to review what's given to them, and what was given to them was a game that doesn't always let you onto servers, into games, and has a myriad of technical flaws in larger 16v16 rooms. Not to mention features that are on the box but are currently missing in the game (match-making, in-game inviting, trophies).
That said, the gameplay, when it's working as its meant to, is flawless in my opinion. The game is a total blast, and completely worth fighting through the technical issues to play, just as SOCOM II was with all it's technical problems. The difference here is that Confrontation's problems seem a lot easier to fix, and most likely will all be patched in within a couple months, unlike the major flaws in SOCOM II's design which were unpatchable (namely the hit detection).
For those wondering, me and Hellman are still reviewing the game in podcast form sometime this week. So keep an eye out. In the mean time, do SOCOM a favour and spread the good word about it. This is an online shooter that can't be passed on, despite it's current issues.
IGN's non-review
1up.com 'current' review
GameSpot's review
What are your thoughts? Fair/unfair?
Personally, as much as I love Confrontation I think those reviews and IGN's stance on the whole thing are completely fair. How exactly are you going to stay current and review a game when it's marred with technical issues that need to be patched?
These places need to review what's given to them, and what was given to them was a game that doesn't always let you onto servers, into games, and has a myriad of technical flaws in larger 16v16 rooms. Not to mention features that are on the box but are currently missing in the game (match-making, in-game inviting, trophies).
That said, the gameplay, when it's working as its meant to, is flawless in my opinion. The game is a total blast, and completely worth fighting through the technical issues to play, just as SOCOM II was with all it's technical problems. The difference here is that Confrontation's problems seem a lot easier to fix, and most likely will all be patched in within a couple months, unlike the major flaws in SOCOM II's design which were unpatchable (namely the hit detection).
For those wondering, me and Hellman are still reviewing the game in podcast form sometime this week. So keep an eye out. In the mean time, do SOCOM a favour and spread the good word about it. This is an online shooter that can't be passed on, despite it's current issues.
Sunday, October 19, 2008
Annnnd...they're working alright again
Been playing for the last few hours. Played a few maps with 1up.com's own Nick Suttner which was a lot of fun (hopefully he's a little less sour on the game now :p).
One thing I must mention is how awesome Fallen (Large) is on Breach. Feels like a spiritual successor to Enwapi, with the Terrorist base in the middle and the Seals spawning around it. Absolutely brilliant, great fun.
What are your favourite maps in the game so far? Apart from the classics.
One thing I must mention is how awesome Fallen (Large) is on Breach. Feels like a spiritual successor to Enwapi, with the Terrorist base in the middle and the Seals spawning around it. Absolutely brilliant, great fun.
What are your favourite maps in the game so far? Apart from the classics.
Servers are not running strong
Ugh, not again. They were down for most of last night, and when I tried to get on this morning they were still down.
Not much else to say at this point. Servers down on a Saturday night can't be good for first impressions. Sony really needs to get their shit together. This is just embarrassing and is looking bad on Slant Six even though they did their job of creating an excellently playing online game.
Sony need to hold up their end of the bargain and have servers that work properly.
Not much else to say at this point. Servers down on a Saturday night can't be good for first impressions. Sony really needs to get their shit together. This is just embarrassing and is looking bad on Slant Six even though they did their job of creating an excellently playing online game.
Sony need to hold up their end of the bargain and have servers that work properly.
Saturday, October 18, 2008
Servers are running strong
I was playing online last night for a couple hours in 8v8 Ranked Rooms without any issues. Absolutely flawless, and insanely fun. Jumped into a 32 player room this morning and wasn't as lucky. Game was lagging slightly and ended up freezing on me 4 rounds into it.
What has been your experience thus far?
What has been your experience thus far?
Wednesday, October 15, 2008
Servers running into issues, but it's running better atm
If you've been on anytime tonight, you probably ran into some server issues and trying to join games. The SOCOM online team promptly responded:
And right now, as I am writing this at 1:07am EST, the servers are working a lot better and I was just able to play a match without any issues.
This is typical when it comes to a new online game. Look back and think of an online game that worked flawlessly at launch. I can't think of one. So just give them a couple days to get the server load issues ironed out before pulling out all your hair.
Due to the tremendous launch of SOCOM Confrontation and large number of simultaneous players connecting, we are experiencing some server load issues. We are aware of the current server issues and we are actively looking into them. We will have these issues resolved as soon as possible.
Regards,
SOCOM: Confrontation Online Team
And right now, as I am writing this at 1:07am EST, the servers are working a lot better and I was just able to play a match without any issues.
This is typical when it comes to a new online game. Look back and think of an online game that worked flawlessly at launch. I can't think of one. So just give them a couple days to get the server load issues ironed out before pulling out all your hair.
Tuesday, October 14, 2008
New, and final trailer. And oh ya, the game is out today!
Check out the newest, and final trailer. Also probably my favourite. Let me know if you see it on television (or any SOCOM commercial) as I'm hoping they run it. SOCOM is one of those games that appeals to people who only buy 1 to 2 games a year, and you really nail that market if you get a tv presence.
Also, the game is out today! Some people already have it. I'm not one of those people. But in the mean time if you do have it, let me know what you think so far. My biggest question mark right now is match-making/party system since it wasn't in the beta. Is it in the final game? How is it working? Let me know.
Also, the game is out today! Some people already have it. I'm not one of those people. But in the mean time if you do have it, let me know what you think so far. My biggest question mark right now is match-making/party system since it wasn't in the beta. Is it in the final game? How is it working? Let me know.
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