Wednesday, May 28, 2008
Check it out here at around the 69min mark.
Thursday, May 22, 2008
Subcribe here to the podcast for your RSS reader
We are also on iTunes, here.
Yes, it's finally here, the long awaited Episode 2 of "The Real SOCOM" Podcast. Once again Hellman joins me (David Doel) for another great discussion, this one being roughly 55min. We cover everything that we can think of from our impressions of the gameplay videos, to ranked games being stuck to match making, to the name of Hellman's dog (no lie). And of course, like every show, we have a map of the week, but you'll have to tune in to find out what it is.
Enjoy the show!
*feel free to leave questions/comments below in this blog post, or drop me an email at email@example.com.
Monday, May 19, 2008
The audio is really good in this one too. You'll notice the voice of the woman from Single Player in past SOCOMs, giving you your objective. At one point in the video you can also hear radio chatter from what sounds like another person playing (who's obviously got a headset on).
Sunday, May 18, 2008
Saturday, May 17, 2008
And here are the VERY positive written impressions from IGN.
Thursday, May 15, 2008
The functionality, which is being debuted in the free Mainichi Issho daily news and entertainment service, will allow uploads of user-created movies to YouTube directly within the game - making the PS3 the first games console to have official support for YouTube, according to Sony.
What does this mean? Well just imagine having the ability to upload your clan wars to Youtube, directly from within SOCOM Confrontation. Thats just one example. This also opens up the possibilities for machinema, videos of your strategies, and so on.
Seth Luisi replied on05.15.08 06:24 AMWe've had the armor in the game for some time and have been testing it with our QA group. Basically, normal players are just picking the armor which they feel looks best, "unless" they want to play a specific role like getting to the satchel first (lightest armor) or defending the bomb plant point (heavy armor).
So far, armor has been a good addition to the game. It is not over done like other games out there but it does mean something if you do want a slight edge in a specific role.
Wednesday, May 14, 2008
- 4 original maps
- 3 classic maps (making it 7 maps total)
- 5 of the maps will work with up to 32 players
- 2 of the maps will work with 16 players max (hopefully the 2 additional classic maps)
- Maps designed to work with all modes
- Night/Day on all maps
As well as other stuff I'm sure I forget. But thats why you need to read through the interview!
Monday, May 12, 2008
Thursday, May 8, 2008
What we saw....
my interpretation of what we saw......